Anatomy Of Game Design
Smith, Tom
Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.
Kategoriler:
Yıl:
2025
Baskı:
1
Yayımcı:
Boca Raton, FL : Taylor and Francis,
Dil:
english
Sayfalar:
274
ISBN 10:
1003346588
ISBN 13:
9781032387383
Dosya:
PDF, 25.69 MB
IPFS:
,
english, 2025